Dynasty & keeper values
NFL dynasty values
What each player is worth over the next three seasons: his production rate, how players his age at his position have aged in our logs, and how many games players like him actually play — on a 0–100 scale above replacement.
3
Jaxon Smith-NjigbaWR1SEAage 24.785.5T1 · Cornerstone
Rate 17.2 half-PPR ppg = production 17.2 blended with opportunity-implied 16.9. Sample: 2026: 6g 23.4, 2025: 17g 17.7, 2024: 17g 11.9 (40 games). Draft: 2023 R1.20. Expected weighted points: 488.
5
Puka NacuaWR2LAage 25.466.9T2 · Elite
Rate 15 half-PPR ppg = production 15 blended with opportunity-implied 15.4. Sample: 2026: 3g 20.8, 2025: 16g 19.4, 2024: 11g 15.2 (30 games). Draft: 2023 R5.177. Expected weighted points: 423.
10
Ja'Marr ChaseWR3CINage 26.654.8T3 · Core starter
Rate 13.8 half-PPR ppg = production 13.9 blended with opportunity-implied 13.3. Sample: 2026: 5g 13.3, 2025: 16g 15.7, 2024: 17g 20.0 (38 games). Draft: 2021 R1.5. Expected weighted points: 380.
11
Amon-Ra St. BrownWR4DETage 2752.4T3 · Core starter
Rate 13.6 half-PPR ppg = production 13.3 blended with opportunity-implied 15. Sample: 2026: 5g 17.1, 2025: 17g 15.6, 2024: 17g 15.2 (39 games). Draft: 2021 R4.112. Expected weighted points: 372.
14
Chris OlaveWR5NOage 26.349.3T3 · Core starter
Rate 13 half-PPR ppg = production 13 blended with opportunity-implied 13.6. Sample: 2026: 5g 15.8, 2025: 16g 13.6, 2024: 8g 7.6 (29 games). Draft: 2022 R1.11. Expected weighted points: 361.
18
Drake LondonWR6ATLage 25.246.9T3 · Core starter
Rate 12.5 half-PPR ppg = production 12.3 blended with opportunity-implied 14.1. Sample: 2026: 5g 12.5, 2025: 12g 14.0, 2024: 17g 13.6 (34 games). Draft: 2022 R1.8. Expected weighted points: 352.
19
CeeDee LambWR7DALage 27.546.7T3 · Core starter
Rate 13.9 half-PPR ppg = production 14.1 blended with opportunity-implied 12.9. Sample: 2026: 5g 19.1, 2025: 13g 12.6, 2024: 15g 14.2 (33 games). Draft: 2020 R1.17. Expected weighted points: 352.
20
Zay FlowersWR8BALage 26.146.6T3 · Core starter
Rate 12.7 half-PPR ppg = production 12.4 blended with opportunity-implied 14.2. Sample: 2026: 4g 17.2, 2025: 17g 11.8, 2024: 17g 10.1 (38 games). Draft: 2023 R1.22. Expected weighted points: 351.
22
Garrett WilsonWR9NYJage 26.244.4T3 · Core starter
Rate 12.4 half-PPR ppg = production 12 blended with opportunity-implied 15. Sample: 2026: 5g 14.2, 2025: 7g 11.6, 2024: 17g 11.8 (29 games). Draft: 2022 R1.10. Expected weighted points: 344.
23
Tetairoa McMillanWR10CARage 23.544.2T3 · Core starter
Rate 11.8 half-PPR ppg = production 11.6 blended with opportunity-implied 12.7. Sample: 2026: 4g 15.4, 2025: 17g 10.5 (21 games). Draft: 2025 R1.8. Expected weighted points: 343.
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How good is this?
We rebuilt the values as of the start of past seasons using only data available then (curves, weights and draft priors refitted on earlier seasons) and compared the order with what players actually scored over the next three seasons (PPR, weighted 1.0 / 0.8 / 0.6). Rank correlation (Spearman): 1 = perfect order, 0 = random. Baseline = ranking by last season's total points.
| As of | Our top 200 | Baseline's top 200 | Top-24 hits |
|---|---|---|---|
| 2022 (2022-2024) | 0.55 vs 0.50 | 0.69 vs 0.60 | 10/24 vs 12 |
| 2023 (2023-2025) | 0.61 vs 0.41 | 0.61 vs 0.53 | 11/24 vs 9 |
Read: ours vs baseline on the same players. By position (our top 40 QB / 60 RB / 80 WR / 40 TE): 2022 QB 0.53 vs 0.48, RB 0.64 vs 0.36, WR 0.61 vs 0.60, TE 0.61 vs 0.53; 2023 QB 0.61 vs 0.49, RB 0.65 vs 0.25, WR 0.67 vs 0.47, TE 0.41 vs 0.50. Incoming rookies (valued from draft slot only): 2022 0.52 (n=79), 2023 0.69 (n=82). Summary: Overall better than the baseline (avg +0.08); clearly better at QB/RB/WR; about even at TE; top-24 hits about even (avg +0.0). 2 backtest seasons is a small sample — treat values as a well-reasoned starting point, not a guarantee.
How the values are built
Inputs. Our NFL game logs (nflverse weekly stats, regular season, 2015-2026 (through week 5)); birth dates and NFL draft slot from the nflverse player file. A “game” is a week with a stat line. QB/RB/WR/TE only.
1. Production rate. Points per game over his last three seasons weighted 1 / 0.35 / 0.1 (newest first), plus 4 pseudo-games at the average for his position and draft round in years 1–3 (so a 3-game sample can't look like a star). Blended 15% with an opportunity-implied rate — points per game predicted from target share (WR/TE), carry share + target share (RB) or pass attempts + carries (QB); R² QB 0.69, RB 0.89, WR 0.86, TE 0.82. The weights, prior size and blend were chosen to best predict next-season points per game on past seasons (error ±2.89 ppg).
2. Age curve. For every player with 6+ games in back-to-back seasons we measured the change in points per game by age, per position (2015–2025), and smoothed it with a Gaussian kernel. Examples (RB): 22: +0.57, 24: -0.01, 26: -0.43, 28: -0.76, 30: -1 ppg per year. Only survivors are in this curve, so it understates decline; retirement and lost jobs live in step 3.
3. Expected games. How many games players at his position, age band and quality level actually logged 1, 2 and 3 seasons later in our data — zero if they vanished. For 2026 we count only his team's remaining games (week 5 done).
4. Value. Expected points per season, weighted 1.0 / 0.8 / 0.6 across 2026, 2027, 2028, counted only above replacement (12-team 1QB: QB13, RB30, WR42, TE13 in that season), then scaled so #1 = 100. Tiers: Tier 1 ≥ 80 · 2 ≥ 60 · 3 ≥ 40 · 4 ≥ 25 · 5 ≥ 12 · 6 > 0. Superflex, TE premium and longer horizons aren't modelled yet.
Not in the number: injuries in progress, contracts, depth-chart changes, coaching. Rookies with no NFL games are valued from their draft slot only. Updated 2026-10-16.